Tailnet mesh
Every machine you own, one studio.
Pair your machines over the built-in Tailscale integration. Start a session on the desktop that runs the game engine, follow it from the laptop, and answer it from your phone.
New chat can start an agent on any paired machine, and a dev server published on the tailnet opens from anywhere on it. The work stays on your machines — no bridge, no account in the middle.
mac-studio
mbp-m3
iphone
9:41
sprintengine
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weapon recoil systemCskyholdmac-studiofeat/gunplay4h
thread list device chipskyhold-companionmbp-m3feat/device-chip+38−61m
recoil curve editorCskyholdmac-studiofeat/gunplay2h